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Skeleton Wizard

(image)

These wicked creatures were practitioners of dark magic in their past life. Brought back to unlife by their masters, these creatures know how to cast deadly spells. Some Necromancers prefer to use these minions instead of human adepts, because of their absolute obedience.

Advances from: Skeleton Mage
Advances to: Dark Archon
Cost: 28
HP: 35
Movement: 5
XP: 60
Level: 2
Alignment: chaotic
IDBM Skeleton Wizard
Abilities:
(image)dark missile
arcane
10 - 2
ranged
magical
Resistances:
blade10%
pierce30%
impact-10%
fire-20%
cold60%
arcane-30%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water310%
Flat140%
Forest250%
Frozen230%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove260%
Sand230%
Shallow Water220%
Swamp230%
Unwalkable-0%
Village160%